One question set, multiple game modes. Tap any game to see it in action. Not sure which to pick?
Answer to place stones and capture territory.
Outrun the snow together.
Earn blasts, then hunt the other teams.
Answer to earn energy, then climb.
Answer to charge your kart, then race.

The class blasts through walls together.
Bid on mystery lots. Most money wins.
Sell tours. Nice, standard, or a total scam.
Answer, restock, and serve the rush.
More correct answers pulls the rope your way.
Answer, then shoot down the alien wave.
Answer, then tap to leap the frozen ridge.
Line is an element of design that can be used to show direction and movement.
Balance means arranging the elements of a design equally or properly.
Contrast means using the same colors and sizes in a design.
Shape is an element of design that refers to flat, enclosed areas.
Unity means that all parts of a design work well together.
Texture refers to how a surface looks or feels.
Repetition means using different colors, shapes, and patterns in every part of a design to create unity.
Proximity means placing related elements near each other.
Color is not important in creating an attractive design.
Movement guides the viewer's eyes from one part of the design to another.
Crack the passcode before the zombies get in.
Answer, then swat bugs for bonus points.
Race through questions at your own speed.
Same question on every screen. Fastest wins.

Pick a tile, answer, hit bonuses and steals.
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