BlastRoom has 27 game modes. Same question sets: pick whichever one fits the day.
Teacher-led on the projected screen. No student devices needed.
Classic tile board. Teams take turns choosing tiles that reveal questions. Special tiles add bonus points, penalties, steals, and multipliers.
2 to 6 teams
Battleship-style. Each team has hidden ships on their grid. Attack opponents by answering questions correctly. First to sink all enemy ships wins.
2 to 4 teams
Tiles hide point values, some positive, some negative. After answering, KEEP the tile or GIVE it to another team. Risk matters.
2 to 6 teams
Classic checkers on an 8 by 8 board. Pick a legal move, answer the question, and your piece advances. Multi-jumps execute in one chain.
2 teams
Texas Hold'em with a twist. Answer questions to draw cards and improve each team's two hole cards. The best five-card hand wins the round; win the most rounds to win the game.
2 to 4 teams
Answer correctly, then open one of two treasure chests. Win double or triple bonus points, swap scores with another team, or hit Da Bomb and lose it all.
2 to 6 teams
Every team answers, then the team whose turn it is fires a catapult at a rival castle or repairs its own. Knock a castle to zero to score big. It rebuilds, so nobody is out until the final question.
2 to 4 teams
Answer correctly to send the exploding potato to a rival. The fuse is hidden and ticks every turn. Whoever is holding it when it blows loses points.
2 to 6 teams
Every team starts with $1,000 and earns $100 for a correct answer, then spends its turn buying and selling shares in four companies. Each round carries a forecast, and the market moves at the closing bell. The richest team wins.
2 to 4 teams
Answer correctly, then climb 2 levels or climb 1 and push a rival down. Caves shelter whoever is standing in one and ice slides you back, so the highest climber at the end wins, with points breaking a tie.
2 to 4 teams
A vault in the middle of the screen fills up every single turn. Answer correctly and your team picks one thing: clock in for guaranteed wages, or gamble on robbing the entire vault. Pull it off and you empty the bank; get caught and you walk away with nothing. Richest team wins.
2 to 4 teams
Every team answers. The team whose turn it is then picks a spot in the goal and shoots: the corners pay the most and the keeper saves the most. Free kicks and penalties are free shots, and a card costs you points.
2 to 6 teams
Students join on their phones. Teacher hosts from the projected screen.
Two teams place stones on a Go-style board by answering correctly. Capture territory to win.
2 teams, up to 50 students
The class is trapped in a biolab. Answer questions to restore power and crack the passcode to escape before zombies break in.
Whole class, up to 50 students
The whole class snowboards down a mountain with an avalanche on their heels. Answer questions to earn speed boosts and stay ahead, then dodge falling icicles in the ice cave. Everyone plays on one team.
Whole class, up to 50 students
Two teams hunt each other through a maze. Answer questions to earn blasts, then knock the other team out before time runs out.
2 teams, up to 40 students
Climb broken ladders out of a cave. Moving costs energy and only correct answers refill it, so answer, climb, and blast the others back down. Highest student when time runs out wins.
Every student for themselves, up to 40
The whole class works together to blast through walls and defeat monsters. Correct answers deal damage to the current obstacle.
Whole class, up to 50 students
Bid on mystery lots. Answer questions to earn money, read the clues, then buy a lot and sell what is inside. Inspect, snipe a rival, and get lucky. Most money wins.
Up to 50 students
Be a tour guide. Answer questions to earn money, then offer a customer a Nice, Standard, or Scam tour. Poach a rival's tip. Most money wins.
Up to 50 students
Answer questions to earn supply credits, buy ingredients, and serve waiting customers. More complex recipes pay more. Most money wins.
Up to 50 students
Two teams pull a rope. Each round, the team with more correct answers tugs the rope their way. Pull the other team into the mud to win.
2 teams, up to 50 students
Answer a question, then swat bugs on screen for bonus points. Combines quiz review with an action mini-game.
Up to 50 students
Answer four questions, then fly a ship and shoot down a wave of diving aliens for bonus points. Clear a wave and the next one gets harder.
Up to 50 students
Answer four questions to earn a run, then tap to jump spikes, crevasses and falling icicles. Every metre banks points, and clearing a track unlocks a harder one.
Up to 50 students
Students race through questions at their own speed. Streak bonuses reward consecutive correct answers. Power-ups add chaos.
Up to 50 students
Teacher-paced. Each question appears on every screen at once. Speed bonuses for fast answers. Live leaderboard on the projected screen.
Up to 50 students
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