by BlastRoom
Learn why people and communities trade goods and how transportation moves products from place to place.
#economics#us_grade_2_social_studies

10 questions
One question set, multiple game modes. Tap any game to see it in action. Not sure which to pick?
Answer to place stones and capture territory.
Outrun the snow together.
Earn blasts, then hunt the other team.
Answer to earn energy, then climb.

The class blasts through walls together.
Bid on mystery lots. Most money wins.
Sell tours. Nice, standard, or a total scam.
Answer, restock, and serve the rush.
More correct answers pulls the rope your way.
Answer, then shoot down the alien wave.
Answer, then tap to leap the frozen ridge.
Our town has cold winters. It grows corn but no bananas. Why must we trade to get bananas?

Trade lets people get things they cannot make themselves.
A fishing town has fish but no wheat. How does trade help it?

When two towns trade, who gets something they need?

Maple syrup comes from places with maple trees. Why do others trade for it?

Our class has extra crayons and needs glue. What can we do?

Every community can make everything it needs by itself.
A desert town wants wood, but the forest town does not need salt. What can the desert town give for the wood?

Why does a bakery depend on a wheat farmer?

What would a town miss if it never traded?
Crack the passcode before the zombies get in.
Answer, then swat bugs for bonus points.
Race through questions at your own speed.
Same question on every screen. Fastest wins.

Pick a tile, answer, hit bonuses and steals.
Not Enough for Everyone
10 questions