by BlastRoom
City and Environment, Future Technology

18 questions
One question set, multiple game modes. Tap any game to see it in action. Not sure which to pick?
Two teams place stones on a Go-style board by answering correctly. Capture territory to win.
2 teams, up to 40 students
The class is trapped in a biolab. Answer questions to restore power and crack the passcode to escape before zombies break in.
Whole class, up to 40 students

The whole class works together to blast through walls and defeat monsters. Correct answers deal damage to the current obstacle.
Whole class, up to 40 students
Two teams pull a rope. Each round, the team with more correct answers tugs the rope their way. Pull the other team into the mud to win.
2 teams, up to 40 students
Answer a question, then swat bugs on screen for bonus points. Combines quiz review with an action mini-game.
Up to 40 students
Students race through questions at their own speed. Streak bonuses reward consecutive correct answers. Power-ups add chaos.
Up to 40 students
Teacher-paced. Each question appears on every screen at once. Speed bonuses for fast answers. Live leaderboard on the projected screen.
Up to 40 students
The busiest center of a city is called _____.

Cars and buses on the road create _____.

A small quiet place in the countryside is a _____.

People walk safely on the _____.

Cyclists ride on the _____.

Animals and birds living naturally in a city park are _____.

Dirty air in cities is called _____.

A long electric street vehicle is a _____.

A place or part of a city can be called an _____.

A bus with no human driver is _____.

Small useful technology tools are _____.

Batteries you can charge again are _____.

Materials that can be used again after processing are _____.

Flat panels that make energy from sunlight are _____.

Tall spinning machines that make energy from wind are _____.

Devices that work without wires are _____.

Phones that work when you touch them have _____.

Downtowns usually have tall ________.

