One question set, multiple game modes. Tap any game to see it in action. Not sure which to pick?
Two teams place stones on a Go-style board by answering correctly. Capture territory to win.
2 teams, up to 40 students
The class is trapped in a biolab. Answer questions to restore power and crack the passcode to escape before zombies break in.
Whole class, up to 40 students

The whole class works together to blast through walls and defeat monsters. Correct answers deal damage to the current obstacle.
Whole class, up to 40 students
Two teams pull a rope. Each round, the team with more correct answers tugs the rope their way. Pull the other team into the mud to win.
2 teams, up to 40 students
Answer a question, then swat bugs on screen for bonus points. Combines quiz review with an action mini-game.
Up to 40 students
Students race through questions at their own speed. Streak bonuses reward consecutive correct answers. Power-ups add chaos.
Up to 40 students
Teacher-paced. Each question appears on every screen at once. Speed bonuses for fast answers. Live leaderboard on the projected screen.
Up to 40 students
look ___ = find information
get ___ = get out of bed in the morning
fill ___ = complete a form
go ___ = continue doing something
come ___ = find something by chance
get ___ with = have a good relationship with someone
look forward ___ = feel happy and excited about something in the future
run out ___ = have no more of something
put ___ = wear clothes or glasses
take ___ = remove clothes
turn ___ = start a machine, light, or tap
turn ___ = stop a machine, light, or tap
pick ___ = lift something from a surface
look ___ = take care of someone or something
find ___ = discover information
put ___ = return something to its usual place
go ___ = leave home to spend time somewhere else
come ___ = enter a room or building
get ___ = enter a bus, train, or plane
get ___ = leave a bus, train, or plane
get ___ = enter a car
get ___ = leave a car
give ___ = stop trying or stop doing something
throw ___ = put something in the bin
take ___ = begin a hobby or activity
grow ___ = become an adult
tidy ___ = make a place neat and clean
write ___ = write information so you remember it
come ___ = return to the place where you started
go ___ = return to a place
hang ___ = end a phone call
switch ___ = turn on a light or machine
switch ___ = turn off a light or machine
try ___ = test something to see if it works or fits
put ___ = continue doing something later
set ___ = start a journey
wake ___ = become awake after sleeping
break ___ = stop working suddenly
work ___ = calculate or find an answer
go ___ = review something
