by BlastRoom
Learn how people choose what to use, buy, or save.
#economics#us_grade_1_social_studies

12 questions
One question set, multiple game modes. Tap any game to see it in action. Not sure which to pick?
Answer to place stones and capture territory.
Outrun the snow together.
Earn blasts, then hunt the other team.
Answer to earn energy, then climb.

The class blasts through walls together.
Bid on mystery lots. Most money wins.
Sell tours. Nice, standard, or a total scam.
Answer, restock, and serve the rush.
More correct answers pulls the rope your way.
Answer, then shoot down the alien wave.
Answer, then tap to leap the frozen ridge.
Mia has money for one. Which fits story time: book or puzzle?

Owen has money for one. Which fits drawing: crayons or ball?

Ava has time for one. Which fits flying: kite or doll?

Noah has money for one. Which fits music: whistle or sticker?

Lily has money for one. Which fits snack time: apple or yo-yo?

Mia chooses a book, not a puzzle. What is given up?

Leo chooses soccer, not cartoons. What is given up?

Zoe chooses a cookie, not juice. What is given up?

Sam chooses stickers, not crayons. What is given up?

Kai has money for one toy. Why choose?

Ana has time for one game. Why choose?

The class has one prize. Why choose?

Crack the passcode before the zombies get in.
Answer, then swat bugs for bonus points.
Race through questions at your own speed.
Same question on every screen. Fastest wins.

Pick a tile, answer, hit bonuses and steals.
Helpers Who Teach and Heal
12 questions